Commodore 64
Code example
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
// Can also be vice_x64sc or vice_x64
EJS_core = 'c64';
// URL to Game rom
EJS_gameUrl = '';
/*
* Path to the WASM / JS files
* HAS TO BE in the same directory.
*/
EJS_pathtodata = 'data/';
</script>
<script src='data/loader.js'></script>
BIOS
Name | Description | MD5 Checksum |
---|---|---|
JiffyDOS_C64.bin | JiffyDOS C64 Kernal | be09394f0576cf81fa8bacf634daf9a2 |
JiffyDOS_1541-II.bin | JiffyDOS 1541 drive BIOS | 1b1e985ea5325a1f46eb7fd9681707bf |
JiffyDOS_1571_repl310654.bin | JiffyDOS 1571 drive BIOS | 41c6cc528e9515ffd0ed9b180f8467c0 |
JiffyDOS_1581.bin | JiffyDOS 1581 drive BIOS | 20b6885c6dc2d42c38754a365b043d71 |
CORES
The c64 system supports 2 cores
vice_x64sc
- newer more cycle accurate corevice_x64
- older unmaintained core
If set to c64
, emulator will use the vice_x64sc
core.