JavaScript is required

Commodore 64

Code example

<div style='width:640px;height:480px;max-width:100%'>
    <div id='game'></div>
</div>

<script type='text/javascript'>

    EJS_player = '#game';
    
    // Can also be vice_x64sc or vice_x64
    EJS_core = 'c64';

    // URL to Game rom
     
    EJS_gameUrl = '';
    
    /*
     *  Path to the WASM / JS files
     *  HAS TO BE in the same directory.
     */
    
    EJS_pathtodata = 'data/';
    
</script>

<script src='data/loader.js'></script>

BIOS

NameDescriptionMD5 Checksum
JiffyDOS_C64.binJiffyDOS C64 Kernalbe09394f0576cf81fa8bacf634daf9a2
JiffyDOS_1541-II.binJiffyDOS 1541 drive BIOS1b1e985ea5325a1f46eb7fd9681707bf
JiffyDOS_1571_repl310654.binJiffyDOS 1571 drive BIOS41c6cc528e9515ffd0ed9b180f8467c0
JiffyDOS_1581.binJiffyDOS 1581 drive BIOS20b6885c6dc2d42c38754a365b043d71

CORES

The c64 system supports 2 cores

  • vice_x64sc - newer more cycle accurate core
  • vice_x64 - older unmaintained core

If set to c64, emulator will use the vice_x64sc core.