JavaScript is required

Sega Master System

Code example

<div style='width:640px;height:480px;max-width:100%'>
    <div id='game'></div>

<script type='text/javascript'>

    EJS_player = '#game';
    // Can also be genesis_plus_gx or picodrive
    EJS_core = 'segaMS';

    // URL to Game rom
    EJS_gameUrl = '';
     *  Path to the WASM / JS files
     *  HAS TO BE in the same directory.
    EJS_pathtodata = 'data/';

<script src='data/loader.js'></script>


NameDescriptionMD5 Checksum
bios_E.smsMasterSystem EU BIOS840481177270d5642a14ca71ee72844c
bios_U.smsMasterSystem US BIOS840481177270d5642a14ca71ee72844c
bios_J.smsMasterSystem JP BIOS24a519c53f67b00640d0048ef7089105


::: warning This the picodrive is currently broken. See this github issue :::

The segaMS system supports 3 cores

  • smsplus
  • genesis_plus_gx
  • picodrive

If set to segaMS, emulator will use the smsplus core.